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Pyromancy is a class of Magic in Dark Souls III, created by Quelana of Izalith. InDark Souls III, pyromancies are aligned with both Faith and Intelligence. To cast a pyromancy, the player requires a Pyromancy Flame as a catalyst. The player can
For the Dark Souls page, see Boss. For the Dark Souls II page, see Boss (DarkSouls II). Bosses are significant enemies in Dark Souls III. They usually control access to other areas throughout the game. Many bosses are mandatory for the completi
Shields are a type of equipment in Dark Souls III. They serve the primary function of being used defensively, allowing for the blocking of incoming attacks from enemies. Much like any normally wielded weapon, they have special skills that can se
For other uses, see Armor. Armor is a type of equipment in Dark Souls III. Armor sets are divided into three categories based on their total weight: Light Armor Sets (0 - 17.9) Medium Armor Sets (18 - 28.9) Heavy Armor Sets (29+) Each armor set
For other uses, see Heavy Armor Sets. Main article: Armor (Dark Souls III) Armor is a type of equipment in Dark Souls III. For categorization purposes on this wiki, heavy armor sets are armor sets in Dark Souls III that have a total weight of 29
For other uses, see Sorcery (disambiguation). Sorcery is a class of spells in DarkSouls III. Sorceries are aligned with Intelligence. To cast a sorcery, the player must first equip a staff. There are also some weapons that can act as a catalyst
For other uses, see Merchants and Merchants (Dark Souls II). Merchants are characters in Dark Souls III that trade in various goods, such as items, spells, and armor. Some merchants are available from the start of the game, while others must be
For other games, see Small Shields and Small Shields (Dark Souls II). Small Shields are a type of shield in Dark Souls III. Small shields are characterized by their light weight, minimal stat requirements, and modest resistances. They generally
For unique armor in Dark Souls, see Unique Armor. For unique armor in Dark SoulsII, see Unique Armor (Dark Souls II). Unique Armor are armor pieces in Dark SoulsIII that do not belong to any set or can be considered alternative pieces to a set
For other uses, see Ammunition. Ammunition are items in Dark Souls III. Depending on their type, they may be fired with either bows, crossbows or greatbows. Arrows and bolts must first be equipped in the 'Equipment' screen before they can be fir
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