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In LSD: Dream Emulator, textures are applied to surfaces of every Location after Linking. The game's algorithm select an available texture-set on area transition using the current generation data. Static (Normal): Ordinary textures; a baseline o
LSD: Dream Emulator 1997 Demo Movie - is a first showcase video of the upcoming game. It consists of different pre-rendered CGI animations and showes the early concepts for the future locations. Importantly, everything shown in the video - isn't
The Dream - is a completely unique and nonrandom game session in LSD: DreamEmulator. Most dreams of the game feature unique interactive gameplay, allowing the player to explore the dreamscape of LSD, however, a very small number of in-game days
The Black Wolf is an object that resides in the Temple Dojo. It appears suddenly when the player enters its spawn trigger zone, and will remain stationary until approached. The Black Wolf appears only on B2-type days, making it one of the rarest
LSD: Dream Emulator is a Japanese video game conceived and directed by multimedia artist Osamu Sato, inspired by the dream journal of Hiroko Nishikawa, a designer at Asmik Ace Entertainment. Excerpts from this dream journal were adapted for the
Triggers are a fundamental gameplay feature of LSD: Dream Emulator. The player may trigger many different events by approaching or interacting with certain objects. Triggers cause permanent changes to the player's playthrough, they change all fu
In LSD: Dream Emulator, there are two main types of days, being Type A days and Type B days. Some days are unplayable, as text or video dreams replace the interactive dream session of the regular day, though these dreams still retain their day t
TV Spots are specific videos about LSD: Dream Emulator, used to promote / advertise it on Japanese Gaming Television. LSD: Dream Emulator had a small number of Japan-only TV spots to advertise its release on 22nd of october 1998. In this short a
Linking is a method of transportation in LSD: Dream Emulator, where the screen fades to a single color and the player is teleported to a different location. The most common way of linking is by walking into a wall or object. There are three type
This page contains tutorials for downloading and installing the game on different platforms. All of these links are free sources. Please report any broken links. You'll need to download the game itself, and a BIOS for your PSX emulator. Links be
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