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For the Dark Souls page, see Boss. For the Dark Souls II page, see Boss (DarkSouls II). Bosses are significant enemies in Dark Souls III. They usually control access to other areas throughout the game. Many bosses are mandatory for the completi
For other uses, see Weapons (disambiguation). Weapons are a type of equipment in Dark Souls II. * Only available in Dark Souls II: Crown of the Sunken King **Only available in Dark Souls II: Crown of the Old Iron King ***Only available in Dark S
Medium Shields are a type of shield in Dark Souls II.
For other uses, see Light Armor Sets. Main article: Armor (Dark Souls II) For categorization purposes on this wiki, Light Armor Sets are armor sets in DarkSouls II that have a total weight between 0 and 15.
For other uses, see Miracle (disambiguation). Miracles are a class of spells in Dark Souls II. Miracles are cast using a sacred chime as a medium (with the exception of Caitha's Chime). All miracle chimes scale with Faith. Some non-chime weapons
For other uses, see Rings. Rings are equipment items that grant either stat bonuses, self-augments to the wielder, as well as covenant bonuses. Up to four rings can be equipped in Dark Souls II, unlike the original Dark Souls, which only allowed
Shields are a type of equipment in Dark Souls III. They serve the primary function of being used defensively, allowing for the blocking of incoming attacks from enemies. Much like any normally wielded weapon, they have special skills that can se
For other uses, see Medium Armor Sets. Main article: Armor (Dark Souls) For categorization purposes on this wiki, Medium Armor Sets are armor sets in DarkSouls that have a total weight between 20 and 39.9. * Can only be found in the Artorias of
For other uses, see Pyromancy (disambiguation). Pyromancy is a type of magic in Dark Souls. All pyromancies, even those not directly related to fire, are cast with a Pyromancy Flame. To obtain one, one can choose the Pyromancer as their starting
For other uses, see Weapon Types (disambiguation).Weapon types are a property of weapons in Dark Souls. All weapons have a weapon type that aids the player in determining the basic functionality of that weapon. Weapons of the same weapon type ha
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