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For other uses, see Merchants and Merchants (Dark Souls II). Merchants are characters in Dark Souls III that trade in various goods, such as items, spells, and armor. Some merchants are available from the start of the game, while others must be
For other uses, see Medium Armor Sets. Main article: Armor (Dark Souls) For categorization purposes on this wiki, Medium Armor Sets are armor sets in DarkSouls that have a total weight between 20 and 39.9. * Can only be found in the Artorias of
For other uses, see Weapon Types (disambiguation). Weapon Types are a design and classification of weapons in Dark Souls III. All weapons fit into a weapon type. This aids the player in determining the basic functionality of that weapon. Weapons
For other games, see Greatshields and Greatshields (Dark Souls II). Greatshields are a type of shield in Dark Souls III. Greatshields are characterized by their immense weight, high Strength requirement, and extremely strong defenses. Because of
For other uses, see Medium Armor Sets. Main article: Armor (Dark Souls III) Armor is a type of equipment in Dark Souls III. For categorization purposes on this wiki, medium armor sets are armor sets in Dark Souls III that have a total weight bet
Pyromancy is a class of Magic in Dark Souls III, created by Quelana of Izalith. In Dark Souls III, pyromancies are aligned with both Faith and Intelligence. To cast a pyromancy, the player requires a Pyromancy Flame as a catalyst. The player can
For other uses, see Rings. Rings are a type of equipment in Dark Souls. The player character has two ring slots on their equipment screen, and at any time may have any two different rings on simultaneously; the player may not wear two copies of
For other games, see Small Shields and Small Shields (Dark Souls III). Small Shields are a type of shield in Dark Souls II. Small Shields are the smallest and lightest of the shields, but provide the least defense in return. They are mostly used
For other uses, see Armor. Armor is a type of equipment in Dark Souls II. Armor sets are divided into three categories based on their total weight: Light Armor Sets (0 - 14.9) Medium Armor Sets (15 - 29.9) Heavy Armor Sets (30+) Each armor set i
For other uses, see Miracle (disambiguation). Miracles are a class of spells in Dark Souls II. Miracles are cast using a sacred chime as a medium (with the exception of Caitha's Chime). All miracle chimes scale with Faith. Some non-chime weapons
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